Guys, thank you a lot for attention on the demo! And for the feedback! While a lot of people managed to play it, seems like some computers can't run openGL.
OpenGL was utilized to save up some memory, as all animations are pre-rendered, which in hindsight is a bad way to import assets. I am a beginner gamedev and don't know how to code, this is my first game EVER, so I have been using construct 3.
I need an engine with built in puppet animation to solve this issue, I would need to redo this game in different engine for full version so this project might take time as I am still learning. However if anyone volunteers to help me with unity, I would much appreciate it.
For now I will try to upload full file on patreon for free and see what I can do to make this game as optimized as possible, since it really shouldn't be taking this much memory for its size. I will try to make it available to as many hardwares as possible for full version.